Global Game Jam 2010

Mon 01 February 2010 ?? Comments

We participated in the global game jam 2010. The idea was to create an entire (small) game in 48 hours with a given theme. This year the theme was 'seduction and deception'. Our game was called PrincessKunKunPechoPecho and was created with the blender game engine so that we could experiment a bit with it. We should have spent some time learning about it before because we spent too much of our precious little 48 hours learning about it during the session.. Anyway here is the result :)

Have a try